my approach

I incorporate gray boxing techniques as a foundational step in the creative process, teaching students to quickly iterate on their ideas and concepts. This promotes a rapid exploration of ideas and encourages students to consider alternative solutions, fostering a collaborative environment that enriches the learning experience and expands their creative horizons.
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These projects are from a class based on 2d design principles as part of the introduction to game design. Students manage projects in basic digital drawing and illustration, textures and surfacing 3d objects, and creating a mock up UI/UX project. Most of the work is accomplished in Photoshop and Unity game engine.

You don't have a pdf plugin, but you can download the pdf file.

You don't have a pdf plugin, but you can download the pdf file.

 

You don't have a pdf plugin, but you can download the pdf file.